first video
Just noticed our iPhone icon looked funny when run on the iPad. It seems, at least on the simulator, the iPad app icon size is 72px, different from the 57px on the iPhone. Here's a screenshot of how the 57px icon looks against a 72px icon.
This is amazing -- within days of the Olympic curling event starting, Cool Curlings LITE has skyrocketed up to the top 10 free apps (currently at #6 as I write this), and has appeared on the front page of the App Store. It's #4 in free games, and has been #1 in both of its subcategories (puzzle and sports, both under games) for about a day. Its paid sibling isn't doing too shabby, either, currently sitting at #82 (it did reach #80 at one point). Combined, we have had over 250,000 downloads - it's crazy to think that something we created is being used by quarter of a million people worldwide, and without any kind of a marketing budget!
** EDIT: As of 2/25 at 3pm, we are now the #3 free app overall (#59 among paid apps)! **
Cross-posted here.
Learned this the hard way... if you upgrade your Xcode to the iPad beta (iphone_sdk_3.2_beta_with_xcode_3.2.2.dmg), you cannot compile iPhone projects in distribution mode, even if you set the target device to 3.0/3.1. I'm not 100% certain what build configuration flag is causing this to fail, but it compiles just fine in my other configurations and I can even run the non-distribution mode build on an emulator. In distro mode the build always craps out with 18 C++ errors (similar to this). It's possible that the issue is also related to the fact that I recently migrated to a new macbook, but I had already reinstalled Xcode so I can't imagine that being the issue. I just downgraded my Xcode to the latest non iPad version (iphone_sdk_3.1.3_with_xcode_3.2.1__snow_leopard__10m2003a) to confirm this, and was finally able to submit version 1.0.2 of Cool Curlings.
Cool Curlings full version is now available in the App Store! http://is.gd/6KYFF Try the free one first: http://is.gd/6DxZi
Cool Curlings LITE was approved in the App Store! itms://itunes.apple.com/us/app/cool-curlings-lite/id350523538?mt=8. This is our first app, exciting stuff!
From what I can tell it's ROT-29'ed... not that it makes any more sense.
Demo time! Just playing around with what we've got so far.
I'm not even sure if this is an Xcode (well, Interface Builder, really) bug or something in our code, but one of our images titled "menu.png" was showing up weird in Interface Builder. When you run it in the iPhone simulator, everything looks fine, but whenever we opened up our HighScoresView.xib, it would show some weird menu image instead of menu.png, and in the attributes it would show "menu" (without the file extension). This would go away once we added the ".png" but if you save and reload, the same thing would happen. Upon inspection of the xib file, it would appear the file is saving correctly:
<string key="NSResourceName">menu.png</string>